Low Poly Character Rigged and Animated Unity You lot've modeled your grapheme in Blender, and now yous are looking to export your graphic symbol into Unity, this is the article for you! This article will be much easier to digest if you are already familiar with Blender. There are many different ways to export your grapheme into Unity merely we focus on exporting a character that has been modeled and rigged in Blender and with simple animation sequences for a mobile game. The entire process can be broken down into the following iv steps: i. Making the graphic symbol game ready. Low poly! the horror! I know.. I know if you are used to making clean models with as many subdivisions as your device tin perchance handle, making something depression poly sounds a lowkey nightmare. Mobile games have to be lightweight and since the model is going to appear on a smaller calibration, having